Mad Opal's Design Page

Design has been my life's goal for a while now. I find that most game issues neglect what I think is the most important area in gaming. Sure, people may have ideas about efficient ways to blit graphics, cull polygons, or fake AI, but what do you do with the technology once you've got it? How do you create mood? How do you fulfill a player? These issues are at the core of game design. I hope to transfer this info to my design site under development, Daedalus' Labyrinth. When my feature article is done, I hope to start on the site.

Below are some links to some game design resources that I've found.